Map of Whitestone for all future threads
Erin had woken up at the base of the sacred tree, with the worst fucking headache.
This caused a mild stir, but she recognized Whitestone by the fashion and, in some cases, the faces of the people who came to help immediately. Bleary explanations were offered; sent here by mistake, no easy way home. Not here to cause trouble. No, I don't need a healer, can you take me to an inn? For the first three days she fought off the demons of her mind and the yearning in her heart by working odd jobs, her sword strictly peacebonded and doing absolutely nothing more suspicious than her baseline level of 'winged woman with weird aura'. At some point Cassandra would learn she was here and Erin...Erin had to be ready for heartbreak, there. The known facts were simple, after all. If you go home, you just die. This version of you is gone forever.
Her Cass, the one that knew her, and cherished her, is gone forever.
Days four through nine got eaten by that realization, a blur of depression and faint weeping in the stable that Erin slept in because it is, you see, cheap, and yet with all those days of not working, well. Money doesn't make itself. So it is that in desperation and hunger, Erin staggers out on day ten, splashes her face with water, and seeks out the rebuilding crews. There's still so much work to be done in the aftermath of the Briarwood occupation, and Erin needs enough money to survive for awhile or, even better, to invest so she can eat off the dividends. Thirteen minutes making introductions; an hour convincing the foreman to see that Erin can be worth the money, fifteen minutes getting her to tell the town watch not to flip their lid.
End result:
There's a thirty foot elf slotting large pieces of building together by hand, visible from the castle.
Hi Cass
Erin had woken up at the base of the sacred tree, with the worst fucking headache.
This caused a mild stir, but she recognized Whitestone by the fashion and, in some cases, the faces of the people who came to help immediately. Bleary explanations were offered; sent here by mistake, no easy way home. Not here to cause trouble. No, I don't need a healer, can you take me to an inn? For the first three days she fought off the demons of her mind and the yearning in her heart by working odd jobs, her sword strictly peacebonded and doing absolutely nothing more suspicious than her baseline level of 'winged woman with weird aura'. At some point Cassandra would learn she was here and Erin...Erin had to be ready for heartbreak, there. The known facts were simple, after all. If you go home, you just die. This version of you is gone forever.
Her Cass, the one that knew her, and cherished her, is gone forever.
Days four through nine got eaten by that realization, a blur of depression and faint weeping in the stable that Erin slept in because it is, you see, cheap, and yet with all those days of not working, well. Money doesn't make itself. So it is that in desperation and hunger, Erin staggers out on day ten, splashes her face with water, and seeks out the rebuilding crews. There's still so much work to be done in the aftermath of the Briarwood occupation, and Erin needs enough money to survive for awhile or, even better, to invest so she can eat off the dividends. Thirteen minutes making introductions; an hour convincing the foreman to see that Erin can be worth the money, fifteen minutes getting her to tell the town watch not to flip their lid.
End result:
There's a thirty foot elf slotting large pieces of building together by hand, visible from the castle.
Hi Cass